About the Role
We are looking for a Remote Software Engineer II - DevOps to join our dynamic team at Sony Interactive Entertainment. This role is pivotal in enhancing developer productivity and ensuring the reliability of our platforms. As a part of the Foundational Systems and Experiences Engineering (FSEE) organization, you will contribute to the infrastructure, tooling, and automation that empower PlayStation developers worldwide.
What You'll Do
- Design, develop, and maintain software build and release pipelines that support delivery across PlayStation consoles, web, mobile, and PC platforms.
- Automate provisioning, configuration, and lifecycle management of cloud infrastructure using Infrastructure-as-Code (IaC) to enable consistent, secure, and scalable deployments.
- Build internal tools and applications that streamline development workflows and accelerate software delivery.
- Engage closely with dependent engineering, QA, and operations teams to understand requirements, remove obstacles, and ensure smooth end-to-end delivery.
- Monitor and analyze telemetry (metrics, logs, traces) to detect issues, identify improvement opportunities, and drive operational excellence across CI/CD systems and tools.
- Develop dashboards and visualizations to communicate system performance, reliability, and pipeline health.
- Identify and resolve CI/CD challenges proactively, providing support to development teams and continually improving system resilience.
- Produce clear, high-quality documentation including tutorials, how-to guides, references, and conceptual explanations for infrastructure, pipelines, and internally developed tools.
Requirements
- 3+ years of experience in DevOps or related roles, focusing on CI/CD and cloud infrastructure.
- Proficiency in scripting languages such as Python, Bash, or similar.
- Experience with cloud platforms (AWS, Azure, GCP) and Infrastructure-as-Code tools (Terraform, CloudFormation).
- Strong understanding of CI/CD tools (Jenkins, GitLab CI, CircleCI).
- Excellent problem-solving skills and a passion for developer productivity.
- Ability to work collaboratively in a fast-paced environment.
- Strong communication skills, both written and verbal.
Nice to Have
- Experience with containerization technologies (Docker, Kubernetes).
- Knowledge of monitoring and logging tools (Prometheus, Grafana, ELK stack).
- Familiarity with Agile methodologies.
What We Offer
- Competitive salary in the range of $90,000 to $120,000 per year.
- Flexible remote work options to support work-life balance.
- Comprehensive health benefits including medical, dental, and vision.
- Generous paid time off and holiday schedule.
- Opportunities for professional growth and development.
- Access to cutting-edge technology and tools.
- A vibrant and inclusive company culture that values diversity.
This Remote Software Engineer II - DevOps position at Sony Interactive Entertainment offers a unique opportunity to work in a dynamic environment with cutting-edge technology. The role emphasizes collaboration and innovation, making it ideal for passionate engineers.
Who Will Succeed Here
Proficient in implementing CI/CD pipelines using Jenkins and Docker, demonstrating a strong understanding of automation processes to enhance software delivery.
Self-motivated and disciplined to thrive in a remote work environment, capable of managing time effectively while collaborating with cross-functional teams across different time zones.
Experience with AWS and Terraform, showcasing a mindset focused on infrastructure as code (IaC) and cloud solutions to optimize resource management and scalability.
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